Got the low poly model done, unwrapped and bake the normal and AO map. Here is the Maya view port render.
Wednesday, March 23, 2011
Monday, March 21, 2011
Sunday, March 20, 2011
Saturday, March 19, 2011
Arie - Alien asset test scene
This is just a scene that I have been using to test my asset for the alien architecture for the game project "Aries" render with the UDK
Alien Column Top - low poly w/ normal & ao baked
Really happy with how this is turning out. I'll put the texture map when I finish the color map, but this is a tilling texture around the column
color - normal - spec map Maya view port render
normal - ao Maya view port
color - normal - spec map Maya view port render
normal - ao Maya view port
Wednesday, March 16, 2011
Saturday, March 5, 2011
Aries - Temple realtime render
Started to get assets in to the UDK and have a rough layout of the temple interior. I'll probably rework it as it is not looking as large and grand as I wanted it to. It's off to a good start though.
Wednesday, March 2, 2011
Cuernos del Diablo
This is an image I did for e-on software as a promotional piece. I also wrote a tutorial on how it was created and will post that when I get approval.
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