Artwork of Ryan Watkins
3d Environments, Skybox and Matte Painting - ryanwatkins8@gmail.com
Wednesday, April 16, 2014
Game Environment using Unreal Engine 4
Realtime environment, rocks created using Photosculpt and Zbrush. Landscape created with World Machine. Rendering in realtime with Unreal Engine 4.
Tuesday, April 15, 2014
Realtime game assets
Realtime game assets. Modeled with Photosculpt and ZBrush. Rendering in Marmoset with tessellation and displacement
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