Wednesday, April 16, 2014

Game Environment using Unreal Engine 4

 Realtime environment, rocks created using Photosculpt and Zbrush. Landscape created with World Machine. Rendering in realtime with Unreal Engine 4.




Tuesday, April 15, 2014

Realtime game assets

Realtime game assets. Modeled with Photosculpt and ZBrush. Rendering in Marmoset with tessellation and displacement