Thursday, September 4, 2014

Monday, July 28, 2014

Rendering

Testing out more assets. Lighting rendered in real time with Unreal 4



Monday, July 7, 2014

Sunday, July 6, 2014

Volcanic Skybox

Volcanic landscape work in progress, inspired by a trip to Iceland. Created using Zbrush, World Machine and rendered in realtime with Unreal 4









Tuesday, May 13, 2014

Wednesday, April 16, 2014

Game Environment using Unreal Engine 4

 Realtime environment, rocks created using Photosculpt and Zbrush. Landscape created with World Machine. Rendering in realtime with Unreal Engine 4.




Tuesday, April 15, 2014

Realtime game assets

Realtime game assets. Modeled with Photosculpt and ZBrush. Rendering in Marmoset with tessellation and displacement