Demo reel for environment that I created of the game project "Aries". I was the Art Director and Lead Environment Artist.
I provided environment modeling, levels and design, high and low poly models, texture maps (color, normal, spec) concept art, style guides. I insured that the look and feel of the game was consistent and of high quality. Software used: Maya for base modeling and scene layout; Zbrush for high poly modeling and sculpting.
The final demo was assembled and rendered using Unreal Development Kit (UDK).
3d Environment Demo Reel