Monday, July 30, 2012
Fathers of the River
Started as an exercise in ZBrush sculpting rocks. After I finished sculpting the rock in ZBrush I created a mountain vista using World Machine and assembled the scene in Vue for the final render. Post work was then done in Photoshop.
Sunday, June 24, 2012
Volcanic Vistas
Concepts that were never used. Created using Vue and Photoshop.
These Haunting Volcanic Pillars where first sculpted in Zbrush. Then imported into Vue to create avolcanic scene using procedural terrain and a thick hazy atmosphere. Post work in Photoshop was done to enhance the glowing lava shader and smoke.
These Haunting Volcanic Pillars where first sculpted in Zbrush. Then imported into Vue to create avolcanic scene using procedural terrain and a thick hazy atmosphere. Post work in Photoshop was done to enhance the glowing lava shader and smoke.
Thursday, June 21, 2012
Wednesday, June 20, 2012
Devil
This started as a 30 min sculpt, that me and a friend
do everyday. I really like it so I spent some time in the evenings working on the sculpt, painting the texture and making the shader.
Polypaint for the textures and rendered in ZBrush.Friday, June 15, 2012
Late night inspiration
From all the latest Prometheus art artwork and the great HR Giger mixed with my insomnia I created this piece last night using zBrush and Photoshop.
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